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	<id>https://projectalfheim.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Soul_Harvest</id>
	<title>Soul Harvest - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://projectalfheim.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Soul_Harvest"/>
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	<updated>2026-05-04T13:22:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://projectalfheim.net/wiki/index.php?title=Soul_Harvest&amp;diff=16645&amp;oldid=prev</id>
		<title>Alfeditor: Created page with &quot;{{Skill Info | class = Soul Ascetic | type = Passive | levels = 3 | prereqs = (Soul Ascetic) Soul Collect Lv. 1 }} == Description == &#039;&#039;&#039;Soul Harvest&#039;&#039;&#039; is a 2nd class...&quot;</title>
		<link rel="alternate" type="text/html" href="https://projectalfheim.net/wiki/index.php?title=Soul_Harvest&amp;diff=16645&amp;oldid=prev"/>
		<updated>2026-03-18T23:32:19Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Skill Info | class = Soul Ascetic | type = Passive | levels = 3 | prereqs = (&lt;a href=&quot;/wiki/index.php/Soul_Ascetic&quot; title=&quot;Soul Ascetic&quot;&gt;Soul Ascetic&lt;/a&gt;) &lt;a href=&quot;/wiki/index.php/Soul_Collect&quot; title=&quot;Soul Collect&quot;&gt;Soul Collect&lt;/a&gt; Lv. 1 }} == Description == &amp;#039;&amp;#039;&amp;#039;Soul Harvest&amp;#039;&amp;#039;&amp;#039; is a 2nd class...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Soul Ascetic&lt;br /&gt;
| type = Passive&lt;br /&gt;
| levels = 3&lt;br /&gt;
| prereqs = ([[Soul Ascetic]]) [[Soul Collect]] Lv. 1&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Soul Harvest&amp;#039;&amp;#039;&amp;#039; is a 2nd class passive skill available as [[Soul Ascetic]]. It allows the player to reap the souls of their enemies, and use it themselves. If a monster is killed, where the Soul Ascetic has dealt damage equal to at least 10% of the monster&amp;#039;s Max HP, they gain Soul Energy. If tethered to an ally through [[Spirit Link]], the total damage of the [[Soul Ascetic]] and tethered ally need to be at least 10% of the monster&amp;#039;s Max HP. This effect has a cooldown of 3 seconds, and the amount of Soul Energy gained depends on the skill level. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Skill Level !! Soul Energy gained&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox Soul Linker}}&lt;/div&gt;</summary>
		<author><name>Alfeditor</name></author>
		
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