<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://projectalfheim.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Patch_A.4.66</id>
	<title>Patch A.4.66 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://projectalfheim.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Patch_A.4.66"/>
	<link rel="alternate" type="text/html" href="https://projectalfheim.net/wiki/index.php?title=Patch_A.4.66&amp;action=history"/>
	<updated>2026-04-06T22:43:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>https://projectalfheim.net/wiki/index.php?title=Patch_A.4.66&amp;diff=16507&amp;oldid=prev</id>
		<title>Alfeditor: /* Adjustments */</title>
		<link rel="alternate" type="text/html" href="https://projectalfheim.net/wiki/index.php?title=Patch_A.4.66&amp;diff=16507&amp;oldid=prev"/>
		<updated>2026-02-03T13:35:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Adjustments&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:35, 3 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l59&quot; &gt;Line 59:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 59:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;5.) Kaahi added to @spb command.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;5.) Kaahi added to @spb command.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6.) Fixed @lgp not showing cells for Heaven&amp;#039;s Drive, Grand Cross, Mission Bombard, Basilica, and Blaze Shield.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The ID in plugin.ini for the skills are as follows:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Heaven&amp;#039;s Drive: Skill007D&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Grand Cross: Skill007C&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Mission Bombard: Skill007B&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Basilica: Skill007A&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Blaze Shield: Skill00BD&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7.) Speed Potion Box (5) and Speed Potion Box (25) no longer has a confirmation window to open them.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Muspellskoll Loot issues==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Muspellskoll Loot issues==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Alfeditor</name></author>
		
	</entry>
	<entry>
		<id>https://projectalfheim.net/wiki/index.php?title=Patch_A.4.66&amp;diff=16506&amp;oldid=prev</id>
		<title>Alfheim: Created page with &quot;Just listing all the fixes we applied this maintenance since some got pushed early. Have not pushed any of the client side stuff yet though so no need to run patcher.  ==WOE T...&quot;</title>
		<link rel="alternate" type="text/html" href="https://projectalfheim.net/wiki/index.php?title=Patch_A.4.66&amp;diff=16506&amp;oldid=prev"/>
		<updated>2026-02-03T13:14:48Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Just listing all the fixes we applied this maintenance since some got pushed early. Have not pushed any of the client side stuff yet though so no need to run patcher.  ==WOE T...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Just listing all the fixes we applied this maintenance since some got pushed early. Have not pushed any of the client side stuff yet though so no need to run patcher.&lt;br /&gt;
&lt;br /&gt;
==WOE Trial Changes==&lt;br /&gt;
&lt;br /&gt;
These are temporary changes for the next 2 weeks of War of Emperium. The only goal with these changes is to slow down the general pace of the game as after looking at the current state of WOE it seems damage is at a point where it is finally outpacing the bonus resistances we have from options by a considerable margin.&lt;br /&gt;
&lt;br /&gt;
it&amp;#039;s possible a few skills/classes are the culprit, but after testing numbers of damage of current classes people are complaining about, the numbers showed that existing classes are stronger. So as such, given that damage feels too high and it might not be a class issue in terms of relative power balance, we&amp;#039;re going with some broad changes to help bring WOE down to what players would normally expect when playing. &lt;br /&gt;
&lt;br /&gt;
Hopefully you get a bit of time to breathe and use your potions now before you die. Instead of dying in 0.5 seconds you might die in 1.5!&lt;br /&gt;
&lt;br /&gt;
After the end of the two week trial I will evaluate based on what I see from the state of WOE on whether to keep the changes, adjust them, remove them, or try something different entirely. &lt;br /&gt;
&lt;br /&gt;
So for now please don&amp;#039;t panic, these are just an experiment.&lt;br /&gt;
&lt;br /&gt;
====TEMPORARY CHANGES====&lt;br /&gt;
&lt;br /&gt;
1.) WOE General Damage Reduction is the same at 40%&lt;br /&gt;
&lt;br /&gt;
2.) Ranged Damage reduction is increased to 50%. (this will affect skills like Double Strafe, Full Buster, Bolt skills, etc.)&lt;br /&gt;
&lt;br /&gt;
3.) Ranged AOE damage reduction is increased further to 60% reduction. &lt;br /&gt;
&lt;br /&gt;
4.) Acid Demonstration is now reduced by Defender like it is in renewal.&lt;br /&gt;
&lt;br /&gt;
NOTE: These reductions are not multiplicative with each other but an either or situation. I.E. If you use a ranged AOE skill it will just be reduced by 60%. &lt;br /&gt;
&lt;br /&gt;
==Bug Fixes==&lt;br /&gt;
&lt;br /&gt;
1.) Gelerdia now properly has a slot.&lt;br /&gt;
&lt;br /&gt;
2.) Gatling Berserk&amp;#039;s ASPD cap is now properly 193.&lt;br /&gt;
&lt;br /&gt;
3.) Devotion can now be properly applied to target&amp;#039;s who have Hell&amp;#039;s Power status.&lt;br /&gt;
&lt;br /&gt;
4.) Reflect Shield damage from reflect status no longer is reduced recursively by GVG reductions.&lt;br /&gt;
&lt;br /&gt;
5.) Rock Ridge Mines has its nomemo flag added.&lt;br /&gt;
&lt;br /&gt;
6.) Ghostring Card no longer forces freeze effects at 100% chance and instead properly sets your freeze resistance to 0 when worn.&lt;br /&gt;
&lt;br /&gt;
7.) Fixed Splash from skills hitting over walls for various skills.&lt;br /&gt;
         -Hasty Fire in the Hole, Basic Grenade, Reverberation, Holy Light, Judex, Bull&amp;#039;s Eye.&lt;br /&gt;
&lt;br /&gt;
8.) Fixed earthquake sometimes hitting 4 times.&lt;br /&gt;
&lt;br /&gt;
9.) Autocast equipment is now recalculated after choosing Plaigarism skill.&lt;br /&gt;
&lt;br /&gt;
10.) Bard Job Change now properly gives a 2nd Class Job ticket when going the route of making a Harp[2] with trunks.&lt;br /&gt;
&lt;br /&gt;
==Adjustments==&lt;br /&gt;
&lt;br /&gt;
1.) MVPs in Nightmare MVP no longer trigger skills from rude attack, but have root damage immune when immobilized. (will take 1 damage while rooted in place)&lt;br /&gt;
&lt;br /&gt;
2.) Spread Shot range is no longer affected by Snake Eyes.&lt;br /&gt;
&lt;br /&gt;
3.) Spread Shot splash reduced to 7x7&lt;br /&gt;
&lt;br /&gt;
4.) Super Novice can now wear wedding dresses. &lt;br /&gt;
&lt;br /&gt;
5.) Kaahi added to @spb command.&lt;br /&gt;
&lt;br /&gt;
==Muspellskoll Loot issues==&lt;br /&gt;
&lt;br /&gt;
This is a known and well reported issue. We have an attempted fix in for this specifically but we&amp;#039;re not sure if it will solve the issue as its hard to track down what&amp;#039;s causing it. Please add to your existing tickets if you do muspellskoll, fully participate, and don&amp;#039;t recieve loot.&lt;br /&gt;
&lt;br /&gt;
==What We&amp;#039;re Working On==&lt;br /&gt;
&lt;br /&gt;
We&amp;#039;re still trying to balance Sky Emperor based on feedback and get a good feel for it and Ninja is already under way with its rework. Soul Ascetic is all but done and ready to go so when Sky Emperor is done we&amp;#039;ll ship both while we continue to work on Ninja. &lt;br /&gt;
&lt;br /&gt;
Beyond that alfhiem v2 is under way with Ken and Tnab both on board and helping me get the project going. For now me and Tnab are both working on class updates as they will be a core part of Alfheim 2, and Ken will be working on the new client/launcher.&lt;/div&gt;</summary>
		<author><name>Alfheim</name></author>
		
	</entry>
</feed>